Metal gear solid v the phantom pain screenshots
Metal Gear Solid V will be out on September 1st for the PS3, PS4, Xbox 360, Xbox One and PC. It also support 4K resolution, making it the definitive version of the game. As promised, the PC has higher quality shadows, better textures and a much better draw distance compared to the PS4. Metal Gear Solid V: The Phantom Pain is a 2015 stealth game developed by Kojima Productions and published by Konami. The last comparison is between the PS4 and PC version of the game.
The foliage density is lower and the reflection is toned down on Xbox 360. Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must sneak from several points in the game world, avoiding enemy guards, and remaining undetected. The lack of motion blur and depth of field can be clearly seen on the Xbox 360 version of the game here. Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished 'Venom' Snake from a third-person perspective in an open world. Next is a comparison between the Xbox 360 and Xbox One version of the game. This time, we can see the difference in draw distane and the anti-aliasing quality between both versions of the game. The next comparison is again between the PS3 and PS4 version of the game. The difference is pretty clear here as the PS4 version looks more crisp and clear compared to the PS3 version.
#Metal gear solid v the phantom pain screenshots 1080p
PS4 runs it at 1080p while the PS3 version upscales the game to 720p. This comparison illustrates the difference between the various versions of the game in great detail.įirst is a comparison between the PS3 and PS4 version of the game.
Konami has released a detailed screenshot comparison between Metal Gear Solid V: The Phantom Pain on PC, PS3, PS4, Xbox 360 and Xbox One on their official website.